Female founders in game companies got 0.11% of game VC deals in 2024 | The DeanBeat

In the male -controlled scene for emerging gaming companies, women were only 0.11 percent of the value of the VC deal in 2024, the worst compared to 0.18 % in 2023, according to a report issued by Pitchbook.
Women have always had a low representation among startups of funding technology. But it is much worse in the game industry in terms of female representation among startups. I will tell you more about the numbers and then talk about feedback from female institutions and women VCS.
Institutions in gaming companies raised an estimated $ 215.7 million of deals in 2024, an increase of 163.2 million dollars in the value of the deal in 2023. Female institutions were 0.26 % of the total number of deals for startups in 2024, compared to 0.56 % in 2023.
“It is not a shock that there are very few institutions in the games successfully raising the investment capital – there are not many at first. Amy Woo, the partner in Minlo Femsers, said in a letter to Gamesbeat:
This topic gets more attention. Many women recently participated in the “2 %” campaign, indicating that women’s institutions only received 2 % of investment capital financing. Shelby Molidina, a game developer for a long time, has made a satirical movie and rests the stadium’s face, about how difficult it is to raise women in the investment capital to start running. I showed this at the next Gamesbeat event 2024 and got a strong reaction.
But there is a negative aspect, as the Trump administration is making diversity, fairness and integration (Dei) illegal in various places in the government, and may have a chilling effect on the efforts made to raise more money for women -led companies.
There are also signs of bias in terms of the types of questions that women ask when collecting money, compared to the questions posed by men.
“I think at this stage of history when the gaming climate is very noisy, Dei is dismantled, and women are already dealing with a lot of adversity, we will only see investment towards women only the foundations get worse,” said Charmin Daf, the women’s -led game president, in a letter to Gamesbeat.
Daf said she hopes to be optimistic.
“But this is what I say to women who start the Iny Studios after its demobilization,” said Daf. “You see it already with the large AAA studios retreating and gets rid of Dei teams. I also see many people who were excited to care for things like WLG or Lags or any other various offer or initiative that retracts support. There is a lot of uncertainty, fear and first teams that will be affected by those led by women and colored people.”
“This article highlights a continuous financing gap for institutions, especially in games. Yes, it is not all bad news, and there are some positive trends in the long run, but as a studio from the establishment of women and institution 2024. “
“The financing of women-led companies is not charitable-it is a decision for smart business. Research indicates that entrepreneurs often perform their male counterparts. We also note that women are a large part of the gaming audience, and they represent a major demographic and are often overlooked that sweet games are simply on a task to treat.”
“It is time for investors to support teams like us, not only because this is the right thing to do, but because it is profitable to do.”
“I feel 2 % because although I was told that the first woman gathered more than a million dollars in 2015, my percentage has improved significantly since then. However, I face the same friction to raise the day as I did at that time. I still tell me” but it is difficult to raise. “However, the companies that are still still Women are led by the same percentage as they were before the current market challenges.
“I think this number is summarized in the current group of investors who are mostly men. They are looking to reduce risks as much as possible and this means investing in what they know. It will take a LED Women studio that measures and becomes successful to break the template and help reduce bias. However, this is the problem of chicken and eggs without any seed to do so. However, this is my goal for Wicked Fox.”
There is research that shows that women generally perform better than men operating startups.
“I grew up, I was often the only girl in the group, because most of my fellow players were young. Now, as an investor, it is not surprising that we see that a few women in games in the games successfully raise investment capital – only 0.11 % of the total value of the investment capital deal in 2024 – because there is simply a lot of start.”
“We at VGAMES are doing everything we can to promote female LED studios. Outside the flow of the deal, it represents about 10 % of opportunities, while converting to investment is difficult. This worries me especially because of the fact that it is not absolutely in line with the sexual game data,” said Eitan Reisel, founder of VGAMES, Founder of VGAMES, Founder of VGAMES, in a message to Gamesbeat. We are trying to promote women in the industry in several ways.
Women in Games International (Wigi) has an annual GDC network event related to the March Games Conference, and women -led games recently made before GDC.
“I see sunlight in growth for women leaders in leading companies or collect money. I yearn for the day when he is an equal stadium, and I hope it is close. As a founder of myself, I grew up to photograph stars, and most of us are known in this way only,” said Perrin Kaplan, the founder of public relations at Zebra Partners, in a message to Gamesbeat.
Not everyone wants to talk about this topic. A tanker woman asked entrepreneurship about her opinion. She said she was collecting money and preferred not to bother this bear now.
2025-03-07 18:00:00