Ambrosia Sky is an essay on death masquerading as a sci-fi cleaning sim

Dalia death cleaner.
Cleaning death, as we know, is the process of sterilizing and arranging the spaces in which people take their final breath, and sometimes after a long period of their bodies began to decompose. It is a function here on Earth in 2025, but the Dalia version for cleaning death occurs on Saturn’s episodes in a distant future full of space travel, colonialism between planets and the outbreak of destructive diseases. In this scenario, cleaning of death includes spraying chemicals on puffed piles of other global pollution and avoiding their defense mechanisms, which can cause fires, explosions and electrical intervention. Dalia learns from exotic materials while clearing them, and harvested fruits from the fungal hills to create new options for its traps. She also listens to the last words of the dead.
The sky of Ambrosia It is the first game of the independent Rains Soft Rains and the story trailer fell on Wednesday. in The sky of AmbrosiaDalia cleans the group, which is an agricultural site on Saturn’s episodes that collapsed when a mysterious biological force was established with the colony and its people. It is the previous home of Dalia.
As a greeting with the Ambross project, its function is to remove exotic fungi, research their origins and perform death rituals in the corpses they face. Scarabs operate in the mysterious spaces between science and mysticism, and the goal of the Ambross project is to discover a treatment for deaths between stars. The death rites include hearing the last will of the deceased person and burning his body with specialized germs, adding their DNA to the Ambrosia project for further research. It is a ritual recognition of a person’s life as much as he died, and these small celebrations are very important in The sky of Ambrosia As a mechanics of cleaning the first person for the game.
“I allow myself and our team to explore more legendary or fictional elements, or even folkloric elements, because I think there is only a lot that we can know about the external space,” said Kaitlin Trimlay, soft narrative director. “[Also] There are things that we know tangible about death, but there is a lot about this topic that we do not know. I think it’s the same kind of interesting space. What do we not know, and how do we tell stories and try to rest ourselves and face that? This actually makes my brand of science fiction and truly similar death. “
The sky of Ambrosia It is an investigation into the universe and deaths alike, in the form of a person of the first person, cleaning the speculative imagination on Saturn’s episodes. It is characterized by zero -attractive scenes, crafting, equipment upgrades, and classic FPS plays, which are supported by a story slowly open from deadly disasters.
Soft rain was working quietly The sky of Ambrosia Since late 2022, the game was officially announced in March 2025. The studio was founded by Treblay – which was a narration designer See the Legion dogs and grindstoneAnd a major writer The story of the dead and Season Cemetery – And other ancient warriors in the industry, from the Betsda, Obsoft and Indy teams.
The sky of AmbrosiaS Story Trailer has a steady voice, unprecedented saying, “Hey, Dalia. It is me. When I die, I want to call SCAB. I want you to be.” It is surprising, for a two -minute humor of science fiction cleaning.
“It is just honest, right?” Tremblai said. “We have a lot of feelings about death, our death and everything around it. Some of these feelings contain brightness and some of them contain darkness, both of which are equally valid. It can exist at the same time.”
Death is a regular visitor to write a trimblay. particularly, The story of the dead It is a well -known death performance, and Season Cemetery It is a contemplative experience about spending time in a cemetery. In the introduction of Devlog on June 10, Treblay Compare the Corporation of the Death into The sky of Ambrosia To that from The story of the deadWriting, “with The sky of AmbrosiaWe wanted us to have the opportunity to explore what we feel about our death, instead of the death of our loved ones. “
I am amazed by this distinction when I first read it, and because I am also consumed with ideas of the end of my inevitable validity, I asked for a trimbilla for more. The following said:
“This is the approach that I follow in particular for the rituals of death. The rituals of death are when you find these individuals in the world and try their DNA for the project, but you also listen to their recorded will. we He feels death, or our Sadness or our Mourning process.
“I think this may be one of the symptoms of the brain after birth and the elderly, but I think a lot about what it is doing for me Death actually means for me, and trying to sit with him in a way that does not keep me until four in the morning. So I think this is really this type of approach. We may all think of our death and have many feelings about their potential death, so I wanted to give a voice for that, and I have this space to speak and work through some of these feelings. “
And clean the giant tendons of neon fungi, of course.
The sky of Ambrosia It is developed and published by Rains Soft, and is scheduled to come out “soon”. The illustration is now available on Steam.
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2025-09-17 22:45:00