Anno 117: Pax Romana awakened the city building fanatic in me

For 110 people working Anno 117: Pax RomanaThe city next to Ubisoft Mainz, each game in the privilege led to its release in the winter of 2025.
the Annu The series got some visits and mixing – its latest game, 2019 1800It is widely considered one of the best titles that focus on the future 2205 and 2070 He had mixed results. but Pax Romana He has something for players related to tactics, beauty builders, and even new arrivals like me: the first simultaneous version of the privilege on the personal computer and the control unit, the reservation of land fighting, and he promised to finally bring Annu To Rome, the main updates of current games systems.
Some team members have worked on the series for 10, 15 or 20 years, know exactly what DieHard is Annu Fans (more beautiful panels benefit from improved graphics, a variety of choice, the most powerful play systems, and the moments of death from a fun disaster), are determined to present them.
I traveled to Rome to be one of the first people in the world to continue Anno 117: Pax Romana and chatting with creative director Manuel Rayer and game director Jean Dougel, who came out of the experience that was completely inflated and with a new estimate of the series and type. Andamo!
New Anu
Anno 117: Pax Romana It is the first game in the series since the beloved 1800Which was appointed during the industrial revolution. It is also the largest historical jump for the series. The team did not want to set the next Annu A game during the bloody lashes fueled by the war in the Roman Empire, but during the peak of the period of peace and prosperity for 200 years.
“Our fans have asked for a very long time,” says Rayed digital trends. “The power of Rome, it is a very attractive environment, but we are fighting because with Rome, there is a specific imagination that is well delivered, and people often have a certain expectation … We found that Pax Romana is the stadium for us, it is a sign of all boxes. It is nearly 200 years of stability in the empire, and the peak of growth … which is good because conflict is not a coincidence. Annu expertise.”
in Anno 117You will play as a newly appointed Roman ruler in Latom, a boycott close to the empire center, charged with adhering to this peace and prosperity mentioned above. Will you judge an iron fist and hope that fear preserves peace, or shows sympathy, kindness and prayer to one of the gods you have chosen that does not penetrate their competing rulers on your open fingers?
Then there are Albion, Celtic lands covered with fog where a “civilized” Romanian does not dare face the anger of strange and brutal languages. You can also go there (although I didn’t get it during practical training), and determine what to do with the land and its people.
Anno 117: Pax Romana Consider providing deeper and more feasible options than any other concession game. The huge discovery tree, which includes more than 150 “discoveries”, will help three main categories (economy, civil, and military), to “soften linear players” in previous titles.
Searching in improved storage capabilities can help you store more products for trading with adjacent provinces, while CIVIC Research allows you to explore different religions, or build new public buildings. You will not be closed to a specific branch on this discovery tree, you are free to search for paved roads, learn Latin, or enhance your military presence.
Like any Annu game, 117: Pax Romana It is focused on economic simulation with some traditional city mechanics and 4X strategic features with spraying it. 117 Returning controversial players that players have not seen in the privilege for a very long time: land fighting.

The team is very close to that while we are examining, but it emphasized Anno 117: Pax Romana It will be both lands to fight land and naval, with more depth when it comes to integrating the two, and the promise that only large and powerful cities can have a prosperous army. But do not worry – Annu It is not a privilege for war, and the team considers the fighting land “another option, another tool.” Diplomacy can be your atmosphere, instead of using steel.
Aside from the features of play, the team wants 117 To be “the most beautiful building player, the period”. There is a new daytime and day cycle that raises some of the big moments “OOOHH”, such as when Lucennai fires are launched in the sun with sunset, or when the prosperous cities are cut with wonderful lavender fields. The additional ability to create curved methods allows more freedom in the layouts of the city, and the team’s interest in detail can be found in each pixel, from the waves that revolve around a sailing ship into grain crops that have shifted quietly in the wind.
Ubisoft is excited to show people how ancient multicultural Rome was, how it was inspired and even religions from Celtic and Egyptian lands, and how the empire expanded a cultural exchange. “Religious ideas, technologies and resources, travel from one boycott to another,” explains Rayer.
This old bowl helped stabilize the empire. “People are surprised by this fact … This happened 2000 years ago. Ideas traveled like this, and it is a great story that breaks the limits of what we have all in our minds when we think about such an economic empire.”
Roman on board the plane
Ubisoft Mainz promises Anno: 117 PAX RomanaThe playing experience is for both newcomers and old heads alike, thanks to an improved system on board.
“Annu “It can be very complicated, but it’s a step by step. You don’t need to completely understand the universe to enjoy [the games]”
To describe the sitting to play Anno for the first time while surrounded by the cold stone walls of the old Romane like “Surreal” you will not do that justice. The game systems were overwhelmed and in the Garden of the Salloost Gardens, I am concerned that I will not be able to create an empire that will be proud of my scenes. I am thinking about the craft service table and eating the largest olive bread (an essential component of the Roman diet) to avoid embarrassment. But I have a function to do, and the jamming of the general expenditures will not help me.
So, I sit and bear immediately, and I was immediately assigned to put a villa of my ruler somewhere on this newly discovered island enough at home to avoid being attacked by the coastal invaders, but centralized enough so that it can easily contact the warehouses and other important trade buildings.

I urge the popup inside the game to make sure that my villa is connected to another important building, but it fails to tell me that I have to build this second temple. Take a look of helpless, until someone comes and walks me, just for me to immediately get stuck again because I cannot see a missing pixel from the road, which means that the buildings are still technically connected.
She allowed frustration. I am deserted and my mind works with the lowest possible ability. I need more olive bread.
Soon after, my Italian Salafs smiled. I start hanging things after the TEEHEE barrier. I build a bulb in the middle of the forest to ensure our continuous wood, and put a group of homes to my work category most likely very close to the ruler’s house for a man who admires his position (I believe in solidarity across the classes for me Old Rome). I see workers’ homes with purple wild flowers, put a bar and market close enough to their quarters until they master everyone who lives there (which helps you to earn more money faster), and sends my only ship to a treaty with a neighboring island.
“[Building Anno 117] “Some people were a little challenge, because we have completely different fans. For the first time, we decided that we will try to find a way to satisfy these two groups, not to make them less deep and less complicated, but we give a choice to people who want to go more. For this reason you do not have to provide all the needs [requirements for every population tier that must be filled in order to progress] … you don’t have to go immediately to another boycott. “

Although I first stumble, about 1.5 hours after playing time, I have a third -class city that stretches in front of my eyes, with soap production, shipbuilding, validity and sandal makers, potatoes, and a temple to worship our chosen gods, Ceres, which helps to increase the production of our farms. There are a large number of emergency services, including doctors, Vigiles Urbani (basically NYPD in Rome), and firefighters, the last of whom succeeded in getting out of the fire that begins near sheep pastures. I have even a huge new ship that can bear much more shipments than that you started.
But my city is negative, net, and the loss of money quickly. Get a loan, then another, then another, then start panic. Despite my efforts, there are not enough people to produce my products that affect the need (the beautiful lady on the island of neighboring truly He wants to cover up), or enough raw materials for people to form something used for the empire. I need to build more homes to get more body workers, but I don’t have enough wood, and my island looks more and more desert every minute.
until Annu Experts next to me are struggling with their financial data. “I can’t get another loan,” one player suffers.
Before I can correct my ship, the process ended. I just got my negative income from the triple numbers and I was going to overcome another island that has some decisive resources (olives, mackerel), when we were given the passage of time.
“I was getting a comment from him!” Protect. “I just need more Plebeians!” Dev ubisoft that pulled me from the depths of the dirt in despair two hours before laughing. He just saw a new player in the city of Bani born in front of his eyes.
Anno 117: Pax Romana The releases later this year for PS5 and Xbox Series X/S and PC.
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2025-05-19 16:00:00