Clair Obscur: Expedition 33’s battles are best when you break them

Claire mysterious: Campaign 33 It has delightful and exciting battles, but the best thing about it is how you can distort many game systems in your favor. You may feel the RPG -based fighting with knowledge, but it provides many ways to allocate your approach to the battles so that you can cause completely destroyed amounts of damage.
in Expered 33, You play as a group of two stumbling blocks who aim to destroy the painter, a mysterious object that erases every person of a certain age every year. In battles, you can have up to three of your party participating in a battle, and if they all die, you can contact your teammates who keep to try to finish the enemies.
To explain to you the depth of the rabbit hole in allocating your team, here are my approaches to build only one character, The Fencer MAELLE. Each character can supply three “PicTos”, which provides negative amateurs like giving you a defense reinforcement shell at the beginning of the battle. But after winning some battles with equipped pichos, other characters can also Prepare Pictos as “Lumina” using “Lumina Points”, which accumulates through the settlement and using a resource you can find in the game.
Photo: Kepler Inaction
When mixing and matching PicTOS and Luminas to accumulate free bonuses, things are already going. As for my copies of MAELLE, I set a mixture of Pictos and Luminas that can allow them to deal with huge amounts of damage, especially if lucky succeeded in 200 percent lucky damage. But as a balanced force for the huge mile power, some of PicTOS and Luminas increased the amount of damage receiveSo I added that defensive that helped her tolerate the best strikes.
In the battle, each character also contains a unique mechanic, when used properly, allowing you to make their attacks more effective. Mile depends, for example, on different “positions” that you can switch to: an offensive position that increases the damage it offers, but also the damage you receive, a defensive situation reduces the damage it takes, and the “Fadel” position causes 200 percent damage but it may be difficult to prepare.
With Maelle, you can move to different situations based on any of the six different “skills” that you use in the battle – and for example with PicTOS and Luminas, it can also be customized and has its own features and potential synergy.
It may be much to manage, and the game often helps in battles by adding a little brilliance to suggest a step to your current position. But even during the first few hours of the game, I managed to understand the possibility of what was possible with the battle system. And with Maelle, when I listened to a set of the right situation and a lucky break from my image and luminas, I could demolish the highest regularly by dealing with thousands of points of damage. (The late game photographer who allowed me to exceed 9999 points of damage in one blow is particularly welcome.)
This is just my style with one personality; Both other party members have their own playing methods for experience and possible use of use. Your equipped weapons are an element that must be observed as well. The game shines when everyone and their skills are completely lined with a series of explosive visits, and they are especially satisfactory when things collect in dissolving the difficult health bar.
I certainly did not use Campaign 33The battle system, which makes things easy to try, fully. Once I find a mixture of characters and skills that I liked, you rarely deviate from them. But I have a lot of ideas on how to try things differently to run the difficult situation – I’m sure there are a lot of ways to completely break the game.
Don’t miss more hot News like this! Click here to discover the latest in AI news!
2025-04-27 13:00:00