Technology

Razer Freyja Review: A Haptic Gaming Cushion for Better Immersion

I remember For the first time I played the shooter from the first person. He was Star Wars: Battlefront 22005 version, on PlayStation 2 in my friend’s cellar, when I was a child. I felt as if I were there. The cold winds of Hatheh separated on my face, and Koms’s gossip was right in my ears. I felt the heat of the enlarged screws that fly in the air, and its reputation was rising as it was falling my face. I brought the range to my eyes, intended my breath, and pulled the trigger. StormTrooper fell to the ground, and I felt as if I won a small victory for the rebellion.

When I was a child, I felt strange to me. They felt realistic, as you were in this world. A large part of that was the suspension of disbelief – I required The game to be real, and I was ready for that Accept It is real, so I have ignored the low -precision textures, the ribs that I can calculate, and the 32 -bit sound. CRT scanning lines faded in my friend’s cellar, and I felt the lesser console like a tool and more like an extension of myself. It is an experiment that has slowly retreated as I have been chasing it since then.

In chasing this feeling, I modified my setting with seized keyboards, open headphones, super screens, racing wheels, and even virtual reality headphones. They help, but they are still external in my senses. On the other hand, Razer Freyja is a $ 300 financial gaming pillow approaching the entire body experience. The sounds and actions that flow across my body and make the game world feel as if I was sitting inside it, rather than being an external force looking in a window. This disbelief is not suspended like when you are a child, but it makes it easier to disappear all the details of the outside world.

Gaming seat

Photo: Henry Robbins

The Freyja can connect any games or office chair to create material notes while playing. The system can either connect directly to some games or can vibrate based on the sound coming from your computer. This is exactly what you might think that the game pillow looks like it, and unlike some elegant alternatives, this means that you do not have to replace your current seat. It is completely dependent on the program with which it works and how to implement developers.

To connect Freyja, you will need both a nearby electric socket and a free USB-A port on your 2.4 GHz wireless system. The pillow does not contain any batteries, so it will lose your chair some mobility whenever Freyja is connected. If you need to roll, separate the barrel socket connector on the side of the pillow.

It is strong, with vibration areas that react quickly. It can reach the point where it was shaken in a chair, without raising a slight shock or a stray noise. Integration in Razer’s Chroma had no problems and did not work well. However, I faced some hiccups, especially with intermediate programs such as SMHub. You will lose the game I was playing with Simhub, and I will have to restart my regularity or spend time exploring mistakes and fixing them to get the work again. Freyja did not have problems with the same communication, but some of the outlets in my house did not want to keep it supported. I think this is the voltage problem more than anything else.

As of publishing, Freyja has full support for 12 games and one application for simulation racing, SMHUB, which opens it for countless racing games. During the test, I focused mainly on racing games: Aseeto Corsaand Forza Horizon 4and Forza Horizon 5And Dirt Rally 2.0All I used a remote measurement in the built -in Simhub to create severe notes for each side of the car.

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2025-07-16 14:00:00

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